Icefall / November 18, 2009

More Textures than Memory

Icefall uses literally dozens of textures… (and it will probably be ‘hundreds’ by the time the game is completed). Textures are used for everything, from the mouse cursor, menus, fonts, buttons, to the game world itself, spells/action icons, monsters, equipment… everything. Although my own main PC has 512MB of video (texture) RAM, not everyone does!

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Good coding guidelines / November 16, 2009

Scary Windows development stories

I’m currently reading a book about the evolution of Windows. One of the most interesting things I keep finding is how stupid some 3rd party application developers must have been…. for example, it seems to have been common practice that if you wanted your app to grab a particular Windows setting (let’s say the Fonts

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